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{{Infobox Race
| name              =
| tag              =
<!--    Images    -->
| image            = [[File:Birdfolk Race.png|303px]]
| caption          =
<!--  General    -->
| alignment        = Neutral Good
| deity            = [[Syranita]]
| movement          = Flying
| sleep_cycle      = Diurnal
| diet              = Carnivorous
| lifespan          = 30 Years
| homeland          =
| intelligence      =
| subraces          =
| favored_climate  =
| favored_terrain  = Mountains
<!--  Appearance  -->
| height            = 5 ft
| weight            = 90 lb
| wingspan          = 20 ft
| skin_colors      =
| hair_colors      =
| feathers          =
| eye_color        = black
| build            =
| distinctions      =
<!-- Dnd 5e Stats -->
| DnD5eSize        = Medium
| DnD5eSpeed        = {{Unbulleted list|Walking 30ft|Flying 50 ft}}
| DnD5eLanguages    = {{Unbulleted list|Aarakocra|Auran|Common}}
| DnD5eVision      =
| DnD5eType        = Humanoid
| DnD5eTags        = Aarakocra
<!-- PF 2e Stats  -->
| PF2eHitPoints    = 6
| PF2eSize          = Medium
| PF2eSpeed        = {{Unbulleted list|Walking 25 feet|Flying equal to walking}}
| PF2eAbilityBoosts = {{Unbulleted list|Dexterity|Wisdom|Free}}
| PF2eAbilityFlaw  = Strength
| PF2eLanguages    = {{Unbulleted list|Common|Birdfolk|Additional languages equal to your Intelligence modifier (if it's positive). Choose from Aquan, Auran, Ignan, Terran, and any other languages to which you have access (such as languages prevalent in your region).}}
| PF2eTraits        = {{Unbulleted list|Birdfolk|Humanoid}}
| PF2eVision        =
}}
A winged people who originated on the Elemental Plane of Air, birdfolk soar through the sky wherever they wander. The first birdfolk served the [[Wind Dukes of Aaqa]] — mighty beings of air — and were imbued with a measure of their masters’ power over winds. Their descendants still command echoes of that power.
===You Might...===
===You Might...===
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==Birdfolk Heritages==
==Birdfolk Heritages==
Choose one of the following birdfolk heritages at 1st level.
Choose one of the following birdfolk heritages at 1st level.
===Option 1===
===Collector Birdfolk===
 
You have never understood the concept of ownership. You are trained in Thievery. You gain the Pickpocket skill feat as a bonus feat.
===Option 2===
===Mountain Birdfolk===
 
Your ancestors lived atop the highest mountains of the earth, and can handle the cold better than others. You gain resistance to cold equal to half your level, and you treat environmental cold effects as if they were one step less extreme.
===Option 3===
===Seeker Birdfolk===
 
Your ancestors have always had a deep connection to the Rod of Law, which gives you an insight into it's lore. You become trained in Lore: Rod of Seven Parts. At 5th level, you become an expert.
===Option 4===
===Sharptalon Birdfolk===
 
Your family has honed their talons to be sharp as steel. You gain a talons unarmed attack that deals 1d6 slashing damage. Your talons are in the brawling group and have the finesse and unarmed trait.
===Option 5===
===Sky Warden Birdfolk===
You have dedicated yourself to the protection of the elemental plane of air. You also gain a +2 circumstance bonus for any checks involving foes from the elemental plane of earth.


==Ancestry Feats==
==Ancestry Feats==


===1st Level===
===1st Level===
 
{{CardsStart}}
====Wind Caller====
{{PathfinderFeat
You can cast the [https://2e.aonprd.com/Spells.aspx?ID=143 gust of wind] spell. You can also cast the spell using any spell slots you have of 2nd level or higher.
|name = Birdfolk Lore
====Option 2====
|action =
 
|level = 1
====Option 3====
|tags = Birdfolk
 
|prerequisites =
====Option 4====
|text = You gain the trained proficiency rank in [https://2e.aonprd.com/Skills.aspx?ID=1 acrobatics] and [https://2e.aonprd.com/Skills.aspx?ID=11 occultism]. If you would automatically become trained in one of those skills (from your background or class for example), you instead become trained in a skill of your choice. You also become trained in Birdfolk Lore.
 
}}
====Option 5====
{{PathfinderFeat
 
|name = Birdfolk Weapon Familiarity
====Option 6====
|action =
 
|level = 1
====Option 7====
|tags = Birdfolk
 
|prerequisites =
|text = You favor thrown and other similar weapons. You are trained with [https://2e.aonprd.com/Weapons.aspx?ID=3 daggers], [https://2e.aonprd.com/Weapons.aspx?ID=68 darts], and [https://2e.aonprd.com/Weapons.aspx?ID=71 javelins]. In addition, you also access to all uncommon birdfolk weapons. For the purpose of determining your proficiency, martial birdfolk weapons are simple weapons and advanced birdfolk weapons are martial weapons.
}}
{{PathfinderFeat
|name = Wind Caller
|action = {{Pathfinder2eActions|Two Actions}}
|level = 1
|tags = Birdfolk
|prerequisites =  
|text = You can cast the [https://2e.aonprd.com/Spells.aspx?ID=143 gust of wind] spell. You can also cast the spell using any spell slots you have of 2nd level or higher.
}}
{{PathfinderFeat
|name = Gannet Skull
|action =  
|level = 1
|tags = Birdfolk
|prerequisites =Can only be chosen at 1st level
|text =You have an extra thick, helmet like skull. You gain a +2 bonus to AC.
}}
{{PathfinderFeat
|name = Nimble Bird
|action =  
|level = 1
|tags = Birdfolk
|prerequisites =  
|text =Your speed increases by 5 feet.
}}
{{PathfinderFeat
|name = Owl Like Perception
|action =  
|level = 1
|tags = Birdfolk
|prerequisites =Can only be chosen at 1st level
|text =You have the eyes and ears of an owl. You gain darkvision out to 30 feet. In addition, you gain a +2 circumstance bonus to perceptions checks while in the dark.
}}
{{PathfinderFeat
|name = Lyre Bird Mimicry
|action =  
|level = 1
|tags = Birdfolk
|prerequisites =  
|text =You have trained your vocal cords for perfect mimicry. You are able to perfectly imitate any sound you have heard at least once. In addition, you are able to imitate any voice you have heard speaking for at least 5 minutes. You gain a +2 circumstance bonus to any deception checks that relate to a mimicked voice.
}}
{{CardsEnd}}
===5th Level===
===5th Level===
 
{{CardsStart}}
====Dance of the Winds====
{{PathfinderFeat
Five aves within 25 feet of each other can magically summon an [https://2e.aonprd.com/Monsters.aspx?ID=181 elemental hurricane]. Each of the five must use its three actions on three consecutive turns to perform an aerial dance and must maintain concentration while doing so (as if concentrating on a spell). When all five have finished their third turn of the dance, the elemental appears in an unoccupied space within 60 feet of them. It is friendly toward them and obeys their spoken commands. It remains for 1 hour, until it or all its summoners die, or until any of its summoners dismisses it as a free action. A summoner can’t perform the dance again until it finishes a short rest. When the elemental returns to the Elemental Plane of Air, any aves within 5 feet of it can return with it.
|name = Birdfolk Weapon Guile
====Option 2====
|action =
 
|level = 5
|tags = Birdfolk
|prerequisites = Birdfolk Weapon Familiarity
|text = You have an intuitive understanding when using your birdfolk weapons. Whenever you critically hit using a [https://2e.aonprd.com/Weapons.aspx?ID=3 daggers], [https://2e.aonprd.com/Weapons.aspx?ID=68 darts], [https://2e.aonprd.com/Weapons.aspx?ID=71 javelins], or birdfolk weapon, you apply the weapon's critical specialization effect.
}}
{{PathfinderFeat
|name = Dance of the Winds
|action = {{Pathfinder2eActions|Three Actions}}
|level = 5
|tags = Birdfolk
|prerequisites =  
|text = Five birdfolk within 25 feet of each other can magically summon an [https://2e.aonprd.com/Monsters.aspx?ID=181 elemental hurricane]. Each of the five must use their three actions to perform an aerial dance and must maintain concentration while doing so (as if concentrating on a spell). When all five have finished their third turn of the dance, the elemental appears in an unoccupied space within 60 feet of them. It is friendly toward them and obeys their spoken commands. It remains for 1 hour, until it or all its summoners die, or until any of its summoners dismisses it as a free action. A summoner can’t perform the dance again until it finishes a short rest. When the elemental returns to the Elemental Plane of Air, any birdfolk within 5 feet of it can return with it.
}}
{{CardsEnd}}
===9th Level===
===9th Level===
{{CardsStart}}
{{PathfinderFeat
|name = Wind Glider
|action =
|level = 9
|tags = Birdfolk
|prerequisites =
|text = You have become practiced in the ways of flying. Your flight is no longer hindered by medium or heavy armor with the flexible armor trait. You still suffer the armor's speed penalty while flying.
}}
{{PathfinderFeat
|name = Headbutt
|action ={{Pathfinder2eActions|One Action}}
|level = 9
|tags = Birdfolk
|prerequisites =Gannet Skull
|text =You attempt to headbutt. Make a melee Strike. If you hit, your foe must attempt a Fortitude save against your class DC with the following results; the save has the incapacitated trait.


====Option 1====
<b>Critical Success</b> The target is unaffected.
 
<b>Success</b> The target can't user reactions until its next turn.
====Option 2====
<b>Failure</b> The target is stunned 2.
 
<b>Critical Failure</b> The target is stunned 4.
}}
{{CardsEnd}}
===13th Level===
===13th Level===
 
{{CardsStart}}
====Option 1====
{{PathfinderFeat
 
|name = Birdfolk Weapon Expertise
====Option 2====
|action =  
|level = 13
|tags = Birdfolk
|prerequisites = Birdfolk Weapon Familiarity
|text = Your birdfolk affinity blends with your training, granting you great skill with birdfolk weapons. Whenever you gain a class feature that grants you expert of greater proficiency in certain weapons, you also gain that proficiency for [https://2e.aonprd.com/Weapons.aspx?ID=3 daggers], [https://2e.aonprd.com/Weapons.aspx?ID=68 darts], [https://2e.aonprd.com/Weapons.aspx?ID=71 javelins], and all birdfolk weapons in which you are trained.
}}
{{PathfinderFeat
|name = Windful Elegance
|action =  
|level = 13
|tags = Birdfolk
|prerequisites = Wind Glider
|text = You are no longer hindered in flight from any armor, however you still suffer it's speed penalty. In addition,your flying speed is now double your walking speed.
}}
{{CardsEnd}}
[[Category:DnD 5th Edition Races]][[Category:Pathfinder 2nd Edition Races]][[Category:Medium Races]][[Category:Humanoid Races]][[Category:Neutral Good Races]][[Category:All Races]]