Birdfolk

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You Might...

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Others Probably...

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Physical Description

From below, aves look much like large birds. Only when they descend to roost on a branch or walk across the ground does their humanoid appearance reveal itself. Standing upright, aves might reach 5 feet tall, and they have long, narrow legs that taper to sharp talons.

Feathers cover their bodies. Their plumage typically denotes membership in a tribe. Males are brightly colored, with feathers of red, orange, or yellow. Females have more subdued colors, usually brown or gray. Their heads complete the avian appearance, being something like a parrot or eagle with distinct tribal variations.

Aves reach maturity by age 3. Compared to humans, aves don’t usually live longer than 30 years.

Society

Alignment and Religion

Most aves are good and rarely choose sides when it comes to law and chaos. Tribal leaders and warriors might be lawful, while explorers and adventurers might tend toward chaotic.

Names

As with much of their speech, aves names include clicks, trills, and whistles to the point that other peoples have a difficult time pronouncing them. Typically, a name has two to four syllables with the sounds acting as connectors. When interacting with other races, aves may use nicknames gained from people they meet or shortened forms of their full names.

An aves of either gender may have one of these short names: Aera, Aial, Aur, Deekek, Errk, Heehk, Ikki, Kleeck, Oorr, Ouss, Quaf, Quierk, Salleek, Urreek, or Zeed.

Aves Heritages

Choose one of the following aves heritages at 1st level.

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Ancestry Feats

1st Level

Wind Caller

You can cast the gust of wind spell. You can also cast the spell using any spell slots you have of 2nd level or higher.

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5th Level

Dance of the Winds

Five aves within 25 feet of each other can magically summon an elemental hurricane. Each of the five must use its three actions on three consecutive turns to perform an aerial dance and must maintain concentration while doing so (as if concentrating on a spell). When all five have finished their third turn of the dance, the elemental appears in an unoccupied space within 60 feet of them. It is friendly toward them and obeys their spoken commands. It remains for 1 hour, until it or all its summoners die, or until any of its summoners dismisses it as a free action. A summoner can’t perform the dance again until it finishes a short rest. When the elemental returns to the Elemental Plane of Air, any aves within 5 feet of it can return with it.

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9th Level

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13th Level

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